Game Rules

Welcome to TransferTarget. We aim to create the most realistic manager game, where your team is evaluated based on a sophisticated rating model that takes into account over 100 real-life game actions. It is not only simple parameters like goals or assists that count, but a wide range of parameters that together reward a player who has actually played a good match.

Buying and Selling

On the market, you must buy a squad with at least 18 players for your budget of 125 million, with a maximum of 4 players from the same team.

Between each round, you can buy and sell players. Note, however, that player values change depending on their performances in each match. Furthermore, their prices are updated each day based on their popularity - The more players own the player, the more valuable he becomes and vice versa. There is a 5% transfer fee when selling players. So, it is important to find the right time to make changes to your squad.

Starting Lineup

For each round, you must set your starting lineup with 11 players and 1 captain. Between rounds, you can make changes, for example in case of injuries or if a player on your bench faces a favorable opponent.

You can choose your formation among the typical formations. The following formations are allowed:

  • 3-4-3
  • 3-5-2
  • 4-3-3
  • 4-4-2
  • 4-5-1
  • 5-4-1
  • 5-3-2

Note: It is your own responsibility to ensure that you have 18 players in the squad, 11 players in the starting lineup, and have chosen a captain.

Player Ratings and Team Ratings

Based on 100+ data points from the matches, each player receives a rating from 1-10 based on their actions in the matches.

Players who do not play or are benched receive 0 points.

Read below how each player gets their score based on data from real matches.

Each round, your team receives a rating between 0-10, which is the average of all players in your starting lineup plus your captain. The higher the rating, the better you have performed.

Start and End Date

The game starts with the first round of the Premier League on August 16 and covers the autumn matches until the end of December. After that, a new game starts.

Rounds

The game is divided into rounds, where each team typically plays one match per round. Postponed and rescheduled matches may mean that a team does not play or plays 2 matches in another round.

If a player plays 2 matches in one round, the player will get their score from their best match. If the player only plays one of the two matches, it is the score from the match where the player is on the field that counts.

Tournaments

You can create tournaments and invite friends to compete. Here you compete head-to-head and get points based on your team's rating vs the opponent's rating. If you win, you are awarded 3 points. If it is a draw, you get 1 point, while a lost match gives no points.

Club Transfers

If a player changes club in real life, the player also does so in the game. If the transfer is to a club outside the league, the player can no longer score points. But of course, you can then sell him on the market.

Number of Clubs

It is only allowed to create one club per person. At TransferTarget, multi-club ownership is prohibited.

Rating Model

CategoryActionGKDEFMIDATT
Aerial HandlingPunches high ball clear2000
Aerial HandlingMissed cross save-3000
Aerial HandlingSaves high ball3000
Aerial HandlingSaves cross3000
Chances CreatedAssist – intentional15151515
Chances CreatedAssist – unintentional7777
Chances CreatedAssist via shot saved/hits woodwork and scored on rebound5555
Chances CreatedAssist via won free kick (direct goal)5555
Chances CreatedAssist via won penalty5555
Chances CreatedChance created5555
Chances CreatedForces own goal from opponent5555
Chances CreatedSecondary assist5555
Chances CreatedThrough ball7777
Chances CreatedBig chance created15151515
Chances CreatedPenalty won30303030
ClaimsFailed sweeper keeper action-3000
ClaimsPicks up loose ball0.3000
ClaimsPicks up through ball2000
ClaimsSuccessful sweeper keeper action3000
Defensive ActionsPass blocked1.51.51.51.5
Defensive ActionsShields ball out of play1.51.51.51.5
Defensive ActionsSecond yellow card-25-25-25-25
Defensive ActionsDefensive clearance3333
Defensive ActionsStraight red card-35-35-35-35
Defensive ActionsCatches loose ball0.250.250.250.25
Defensive ActionsError leads to shot-5-5-5-5
Defensive ActionsError leads to goal-35-35-35-35
Defensive ActionsConcedes corner-0.5-0.5-0.5-0.5
Defensive ActionsYellow card-5-5-5-5
Defensive ActionsCross blocked1.51.51.51.5
Defensive ActionsInterception – own box5555
Defensive ActionsInterception – outside own box2222
Defensive ActionsPossession won – defensive third1.51.51.51.5
Defensive ActionsPossession won – middle third2222
Defensive ActionsPossession won – attacking third3333
Defensive ActionsGoal-line clearance15151515
Defensive ActionsOwn goal-30-30-30-30
Defensive ActionsShot blocked3333
Defensive ActionsPenalty conceded-15-15-15-15
Defensive ActionsTriggers offside2222
DuelsBeaten by dribble-2-2-1.5-1
DuelsFoul committed-1-1-1-1
DuelsAerial duel lost-2-2-1.5-1
DuelsAerial duel won4433
DuelsKey action as last defender20202020
DuelsTackle – wins ball7777
DuelsTackle – misses ball-3-3-3-3
FinishingMisses target – shot inside box1.51.51.51.5
FinishingMisses target – shot outside box-1-1-1-1
FinishingOn target – shot inside box3333
FinishingOn target – shot outside box1111
FinishingHits woodwork – shot inside box4444
FinishingHits woodwork – shot outside box7777
FinishingBig chance missed-6-6-6-6
FinishingMissed penalty-25-25-25-25
Goal Kicks and ThrowsFailed goal kick-0.2000
Goal Kicks and ThrowsFailed throw-out-0.5000
Goal Kicks and ThrowsSuccessful goal kick1000
Goal Kicks and ThrowsSuccessful throw-out0.5000
GoalsGoal from big chance45454545
GoalsPenalty goal35353535
GoalsWinning goal10101010
Offensive ActionsActions inside the box1.51.51.51.5
Offensive ActionsTackled and lost possession-1-1-1-1
Offensive ActionsFailed dribble-1.5-1.5-1.5-1.5
Offensive ActionsLost ball after poor touch-3-3-3-3
Offensive ActionsOffside-0.5-0.5-0.5-0.5
Offensive ActionsSuccessful dribble6666
Offensive ActionsWins free kick – outside final third0.50.50.50.5
Offensive ActionsWins free kick – final third1111
Offensive ActionsWins corner0.50.50.50.5
PassingPass into penalty area0.40.40.40.4
PassingPass into final third0.20.20.20.2
PassingFailed pass – own half-1-1-1-1
PassingFailed pass – middle to final third-0.5-0.5-0.5-0.5
PassingFailed pass – final third-0.25-0.25-0.25-0.25
PassingFailed throw-in-2-2-2-2
PassingOpen play cross1111
PassingFailed cross-0.75-0.75-0.75-0.75
PassingSuccessful long pass0.40.40.40.4
PassingSuccessful layoff1111
PassingSuccessful pass – own half0.10.10.10.1
PassingSuccessful pass – middle to final third0.20.20.20.2
PassingSuccessful pass – final third0.50.40.30.2
PassingSuccessful pass into opposition half0.20.20.20.2
PassingSuccessful cutback pass from byline2222
PassingSuccessful flick-on1111
PassingSuccessful throw-in0.20.20.20.2
PassingSuccessful cross2222
SavesDive and hold7000
SavesDive and safely punch away5000
SavesDive and punch away unsafely3000
SavesSaves penalty50000
SavesSave – shot inside box7000
SavesSave – shot outside box3000
Team EffortOpponent gets shot inside box0-0.8-0.30
Team EffortOpponent scores goal-11-4-2-1